Re: Sidewinder Force Feedback Wheel



Andrew Murray
07-10-2005, 12:49 AM
USB is 'plug and play' so it *should* detect the device.

"Ed." <esmithoh(at)zoominternet.net> wrote in message
news:%237qTGzYOFHA.4028@tk2msftngp13.phx.gbl...
> OK, thanks for the reply and the link. I will check it out.
>
> I forgot to mention and don't know if it makes any difference or not but
> this newer computer has onboard sound and no onboard gameport. The
> steering wheel had a gameport plug on it but also has the adapter from it
> to USB and I am trying to use as USB. My USB ports are working cause other
> things will work in them.
>
> Does this make any difference with XP not being able to detect and use
> it's built in drivers cause there is no gameport?
>
> Thanks,
> Ed.
>
> "Rich Barry" <rbarry@socal.rr.com> wrote in message
> news:OPh4e.5653$kk2.4960@twister.socal.rr.com...
>> Ed, XP should have built-in drivers for Sidewinder. Take a look here
>> http://support.microsoft.com/kb/216096/EN-US/
>>
>>
>> "Ed." <esmithoh(at)zoominternet.net> wrote in message
>> news:umETh4UOFHA.3560@TK2MSFTNGP14.phx.gbl...
>>> Does the Microsoft Sidewinder Force Feedback Wheel work in XP?
>>>
>>> I have this steering wheel and I go to Control Panel to Game Controllers
>>> and select Add and then the Microsoft Sidewinder (auto detect).
>>>
>>> It then comes up with a message "Your gameport or gameport drivers are
>>> not properly configured, please consult your device manager".
>>>
>>> My device manager shows no problems and I have all my sound card updated
>>> drivers. Does this mean this device don't work in XP? It has worked in
>>> 98 and ME for me in the past.
>>>
>>> If it does work in XP, does anyone know if I need to download additional
>>> drivers or software to make it work?
>>>
>>> Thanks,
>>> Ed.
>>>
>>
>>
>
>


Re: Sidewinder Force Feedback Wheel